Autoplay menu for DVDs attached to a couple of Czech computer magazines.
A camera-driven robot.
A version of the board game Scotland Yard implementetd as a testbed for AI research.
An implementation of the GraphPlan algorithm.
An Unconstrained Influence Diagram solver.
AI implementations for the game Minirisk.
Neural Networks Projects
Implementations of a couple of neural network models, before they were cool (again).
An unfinished 2.5D top-down scrolling shoot-em-up game.
A simple propagation-based Sudoku solver written in Java.
Tetris-like game with an evil artificial intelligence.
A LISP-like scripting language created for Trion Team games.